Agent-Based Modeling of Lottery Markets


    Over the past decades we witnessed a series of studies devoted to the economic analysis of the lottery markets (Morgan and Vasche, 1979; Morgan and Vasche, 1982; Mikesell, 1994; Mason et al. 1997; McConkey et al., 1997; Ian, 1998; Purfield and Waldron, 1999). One of the most frequently studied issue is the demand for lottery tickets. This issue is important because the tax revenue raised from lottery business can crucially depend on the lottery designs, such as the “rollover”, rainfall numbers, ...,etc, and none of these designs can be effectively evaluated without information on the determinants of lottery demand. Many of the studies used demographic and socioeconomic data to estimate lottery demand. However, this standard econometric approach mainly treated the demand decision as an individual rational choice problem. Within this framework, how many tickets one would buy is only determined by his own personal profile, and has nothing to do with how other people would act.
      However, the real situation is not that simple. By the usual design, the lottery prizes is a positive function of aggregate sales. The larger the sales, the larger the rizes. When agents are not expected utility maximizers, and the purchasing decision is not so much dependent on the sophisticated calculation of the winning odd, the giant prizes, in particular, the huge jackpot, appearing occasionally, may excite a large group of prospective agents. The gossip added to the jackpot by mass medium will further compound the alert. As a result, more people may decide to get in when they can no longer resist the temptation, which then makes the jackpot even more glamorous, and convince more people to buy, and on and on. This defines a self-reinforcing process as the one we experienced in the stock market. Depending on the lottery designs, there are other things, such as unlimited rollover widely accepted in many lottery markets, can fuel the lottery boom. The self-reinforcing mechanism can work in the other direction as well, and turn the market (and tax revenue) into a losing streak. This may also help explain why lottery demand can sometimes be fluctuating and unstable.
      The essence of this discussion is that the lottery market is more complicated than just the scaling-up aggregation of individuals' independent decision. Rather, it is a market composing of many highly interacting agents whose decisions are inevitably interdependent. In modeling, a room for imitation, fashion and contagion should be allowed for. More generally, agents' preference for lottery should be adaptive and evolving rather than fixed. By the same token, one should model agents as an adaptive agents who, based on their past experience, are continuously updating their anticipation of the value of lottery tickets, and revising their decisions accordingly.  With this motivation, we propose an agent-based computational modeling of the lottery market. Using genetic algorithms, we are able to capture the decisions of lottery demand made by adaptive agents in a highly interactive environment, and simulate the time series of the aggregate sales of a lottery. The effect of the lottery design on tax revenue can also be analyzed using this agent-based simulation.  Empirical data from Taiwan National Lottery will be used to examine the performance of our agent-based model.


Shu-Heng Chen
National Chengchi University
AI-ECON Research Center
Department of Economics
http://aiecon.org
chchen@nccu.edu.tw

Bin-Tzong Chie
National chengchi University
AI-ECON Research Center
Department of Economics
http://aiecon.org
chie@aiecon.org